
set(TSUA_GAME_SOURCE
Game/InputConverter.cpp
Game/InputMapping.cpp
Game/InputObject.cpp
Game/Kernel.cpp
Game/KernelFactory.cpp
Game/Module.cpp
Game/ModuleSubProcessStack.cpp
Game/PrepareInputSubProcess.cpp
)


set(TSUA_SOURCE
ActiveDebug.cpp
AsteroidObject.cpp
Color.cpp
CppIsStupidSometimes.cpp
EnemyObject.cpp
Fps.cpp
glFont.cpp
#GlfwModule.cpp
GlfwSharedObject.cpp
GlfwSubProcessStack.cpp
GlfwSubProcessStack.cpp.bak
Hull.cpp
ICanBeASetting.cpp
Initialize.cpp
Input.cpp
InputObject.cpp
IResolvable.cpp
IResolveRegistry.cpp
ISyncObject.cpp
Math.cpp
Model.cpp
ModuleManager.cpp
#Physics_Iterator.cpp
Physics_Object.cpp
PhysicsSync.cpp
PlayerObject.cpp
PTimer.cpp
Render.cpp
Resolver.cpp
Run.cpp
Sandbox.cpp
Settings.cpp
SettingsGetValueT.cpp
SettingValue.cpp
StationObject.cpp
TalonFiveGameRegistry.cpp
TalonFiveModule.cpp
TetherObject.cpp
Timer.cpp
)

set(TSUA_GAME_INCLUDE
Game/IFinishRenderingSubProcess.h
Game/IGameObject.h
Game/IGameState.h
Game/IInitSubProcess.h
Game/IInputSubProcess.h
Game/IModuleInitSubProcess.h
Game/IModuleShutdownSubProcess.h
Game/InputConverter.h
Game/InputMapping.h
Game/InputObject.h
Game/IPrepareInputSubProcess.h
Game/IProcessInputSubProcess.h
Game/IRenderInitSubProcess.h
Game/IRenderShutdownSubProcess.h
Game/IRenderSubProcess.h
Game/IRunLogicSubProcess.h
Game/IShutdownSubProcess.h
Game/IStartRenderingSubProcess.h
Game/ISubProcessFactory.h
Game/ISubProcess.h
Game/ISyncNetworkSubProcess.h
Game/KernelFactory.h
Game/Kernel.h
Game/Module.h
Game/ModuleSubProcessStack.h
Game/PrepareInputSubProcess.h
)

set(TSUA_INCLUDE
ActiveDebug.h
AsteroidObject.h
Color.h
EnemyObject.h
Error.h
Fps.h
glFont.h
GlfwConstants.h
GlfwSharedObject.h
GlfwSubProcessStack.h
Hull.h
ICanBeASetting.h
IModule.h
INetworkedModule.h
InputObject.h
IRenderObject.h
IResolvable.h
IResolveRegistry.h
ISyncObject.h
Item.h
Math.h
Model.h
ModuleManager.h
Physics.h
PhysicsSync.h
PlayerObject.h
PTimer.h
RawInputCode.h
Resolver.h
SettingsGetValueT.h
Settings.h
SettingValue.h
StationObject.h
Sync.h
TalonFiveConstants.h
TalonFiveGameInputMapping.h
TalonFiveGameRegistry.h
TalonFiveMenuInputMapping.h
TalonFiveModule.h
TetherObject.h
Timer.h
Utility.h
)
